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Bryce Tutorials
 
Requirements: You should have basic knowledge in Bryce materials and object editing before starting this tutorial.
 
View Larger Start by downloading and opening the example document found here > Click on the saved view and render. As you can see this is just another boring Bryce abstract render,lets add a little smoke to liven it up!
 
View Larger Change the camera to the Default view. Now select the Sphere object and Copy [Ctrl+c] it, then Paste [Ctrl+v] a new Sphere. Now with the new Sphere still selected , resize it so it's slightly smaller than the original Sphere,like shown in the example image.
 
View Larger The next thing we need to do is change the material of our new Sphere. Open up the "Materials Lab" and change the material to "Jetstream", found under [Installed-clouds&Fogs-Jetstream]. Before closing the Materials Lab, reduce the materials "Transparency" to 50 like shown in the example image.
 
View Larger Now select the saved view and render the image again. You should now have a swirl smoke effect, like shown in the example image.
 
  For even better results, try scaling, rotating or changing the colour of your Smoke material, like shown below.
 
View Larger (Scale / Rotate)
Open the Materials Lab and then the "Texture Editor". Now change the Scale and Rotate settings to match my settings [here] Now if you render the image you'll notice how increasing the size and adjusting the rotation angles can add more depth and detail.
 
View Larger (Changing Colour)
In some cases you may want to change the colour of the Smoke. You can easily do this by opening the "Materials Lab" and then the [Deep Texture Editor]. Now change the colours in the "Combination" window to three shades of blue (Example) or feel free to use your own combination. Now render the image you'll notice how the Smoke is now blue.
 
  The materials made in this tutorial can be downloaded here >
Smoke 01a
Smoke 01b (Scale/Rotate)
Smoke 01c (Scale/Rotate/colour)
 
 




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